Assignemnt #53 and Randomness

Code

 /// Name: Kyle Ivy
 /// Period: 5
 /// Program Name: Randomness
 /// File Name: Randomness.java
 /// Date Finished: 12/2/2015

 import java.util.Random;
    
    public class Randomness {
    
    	public static void main ( String[] args ) {
        
    		Random r = new Random();
    
    		int x = 1 + r.nextInt(10);
    
    		System.out.println( "My random number is " + x );
    
    		System.out.println( "Here are some numbers from 1 to 5!" );
    		System.out.print(  3 + r.nextInt(5) + " " );
    		System.out.print(  3 + r.nextInt(5) + " " );
    		System.out.print(  3 + r.nextInt(5) + " " );
    		System.out.print(  3 + r.nextInt(5) + " " );
    		System.out.print(  3 + r.nextInt(5) + " " );
    		System.out.print(  3 + r.nextInt(5) + " " );
    		System.out.println();
    
    		System.out.println( "Here are some numbers from 1 to 100!" );
    		System.out.print( 1 + r.nextInt(100) + "\t" );
    		System.out.print( 1 + r.nextInt(100) + "\t" );
    		System.out.print( 1 + r.nextInt(100) + "\t" );
    		System.out.print( 1 + r.nextInt(100) + "\t" );
    		System.out.print( 1 + r.nextInt(100) + "\t" );
    		System.out.print( 1 + r.nextInt(100) + "\t" );
    		System.out.println();
    
    		int num1 = 1 + r.nextInt(10);
    		int num2 = 1 + r.nextInt(10);
    
    		if ( num1 == num2 )
    		{
    			System.out.println( "The random numbers were the same! Weird." );
    		}
    		if ( num1 != num2 )
    		{
    			System.out.println( "The random numbers were different! Not too surprising, actually." );
    		}
    	}
    }
    
    /*  
        1. The range is now 0-4 including 0 and including 4.
        2. The range when adding +3 infront of r.nextInt(5) makes the range 3 - 7 now, including 7.
        3. When you change the random number seed, the numbers generated are no longer randomized. They are the same.
        4. Changing the seed to 1 made all the random numbers alike. They all had a 1 in them.
        
    */

    

prog53.PNG

Assignment 1